Game Narrative

Game Narrative



The main character is John's child: AA (the player). To commemorate his father, he took the blank slate left by his father as a talisman. He once heard that his father had been talking about Tarot very frantically in the days before his disappearance and has mentioned that "the truth of everything can be seen when all the tarots become to one". Therefore, Tarot to him is the only keyword/hope of finding his father.

After three years of Jone’s missing, when AA was fifteen and on the first day went to high school, he met one of his classmates: BB. BB is very smart but did not usually talk too much with others and always be alone. As a hot-heart person, he decided to make friends with BB to make him not feel lonely anymore. Coincidentally, the night after school, he saw BB being harassed by some bad senior students, so he tried to help him get rid of them. Surprisingly, AA then saw BB summon a slate from his body which released some magic to make those people lose their memories and go away. AA was shocked by this scene not only because of the supernatural power but the appearance of that slate which he has seen several times before his father disappeared. He then went to ask BB what just happened to him. BB did not expect anyone to notice his power, so he then tried to use the same power to make AA forget what he has seen. However, it did not work. AA was not influenced by his slate’s ability. Moreover, the blank slate in AA’s pocket which he carried every day suddenly started to glow and then showed the pattern that was carved on BB’s slate. BB saw AA’s slate and realized he first time met the other people who also own the slate and then stopped his actions. 

BB told AA that they seemed to be the same type of people who owned strange power. He told him the first time he found his power and slate was three years ago. In the beginning, he felt excited about his power, but no one believed or understood his power even his parents when he tried to share his funds with them. He then found there was another voice in his mind that speaks a totally different language than he could understand. This voice told him his name is The Hermit in Tarot and can be his friend.

After listening to BB’s description of his salet, AA realized that both of their salets may have some specific connections with his father’s disappearance, so he decided to start to look for other people who also have superpowers and slates to see where his father went. With BB’s help, AA begin to know more and more information about Tarot and started to touch with the dark world hidden under the shadow.

AA and BB then met CC(another student in their school) and DD(the first enemy they met but become a friend after being beaten). They became a group and started to fight with other Owners to collect their cards based on different proposes(but all positive). Each of the sub-characters tarot slate can summon a related theme’s desk and they can use the cards in their desk to release different skills, creatures, and weapons. AA did not have a specific theme desk, but he can use any of the cards in others’ desks. AA’s tarot salet was called The Fool. Each time they beat the enemy, his/her salet’s pattern will be recorded on AA’s blank salet, and AA can then use his/her desk’s cards in the future.

As the game goes, AA knows that Tarot sealed in Salets are the embodiments of the victims who died for the sacrifice that happened thousands of years ago in Lunia, and his own salet contains the souls of a young boy and a young girl who determined to contribute their own lives to save their families in the sacrifice.


The 85 slates that disappeared were looking for 85 hosts after the night AA’s father disappeared, and these owners had certain abilities because of their tarot slates. However, these tarot slates have side effects. The tarot is initially positive, but it will induce the Owner to fall into the darkness. Owners with weak mental states will be gnawed away and gradually occupied the consciousness by the Tarot sealed in their slate. At this time, their slate will become an inverse position (the pattern on the slate changes, making it more dark and scary).

56 of 86 slates provide normal abilities and cards to their Owners and the other 20 of 86 slates provide special (more powerful) abilities and cards. 

Through collaborations between AA, BB, CC, and DD, they beat 81 enemies and met the last one, The World. It was created from the abomination of the dead King and is the only Tarror that has a strong self-awareness. It can order all other Terror in inversion and AA’s father was controlled by it. It is the biggest boss of the entire story. After a long time’s fighting, CC and DD died and they destroy it and successfully save AA’s father.



Main Characters:

AA: controlled by players; Jone’s son; hot-hearted; full of conscience and sense of justice;

BB: AA’s classmate; the first Owner AA met in the game; AA’s best friend; Smart and rational;

CC: A student in AA’s school. Responsible and can be trusted;

DD: The first enemy AA met but then chose to follow AA due to his personality;  sensitive and impulsive;


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